IWST 5. Technical support. areas of application and examples of application.


IWST 5. Technical support. areas of application and examples of application.
Purpose: Human–computer interaction (commonly referred to as HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers. Researchers in the field of HCI both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.
Introduction
Humans interact with computers in many ways; and the interface between humans and the computers they use is crucial to facilitating this interaction.. Desktop applications, internet browsers, handheld computers, and computer kiosks make use of the prevalent graphical user interfaces (GUI) of today.  Voice user interfaces (VUI) are used for speech recognition and synthesising systems, and the emerging multi-modal and gestalt User Interfaces (GUI) allow humans to engage with embodied character agents in a way that cannot be achieved with other interface paradigms. The growth in human-computer interaction field has been in quality of interaction, and in different branching in its history. Instead of designing regular interfaces, the different research branches have had different focus on the concepts of multimodality rather than unimodality, intelligent adaptive interfaces rather than command/action based ones, and finally active rather than passive interface.
Principles
The user interacts directly with hardware for the human input and output such as displays, e.g. through a graphical user interface. The user interacts with the computer over this software interface using the given input and output (I/O) hardware.Software and hardware must be matched, so that the processing of the user input is fast enough, the latency of the computer output is not disruptive to the workflow.
When evaluating a current user interface, or designing a new user interface, it is important to keep in mind the following experimental design principles:
Early focus on user(s) and task(s): Establish how many users are needed to perform the task(s) and determine who the appropriate users should be; someone who has never used the interface, and will not use the interface in the future, is most likely not a valid user. In addition, define the task(s) the users will be performing and how often the task(s) need to be performed.
Empirical measurement: Test the interface early on with real users who come in contact with the interface on a daily basis. Keep in mind that results may vary with the performance level of the user and may not be an accurate depiction of the typical human-computer interaction. Establish quantitative usability specifics such as: the number of users performing the task(s), the time to complete the task(s), and the number of errors made during the task(s).
Iterative design: After determining the users, tasks, and empirical measurements to include, perform the following iterative design steps:
Design the user interfaceTest
Analyze results
Repeat
Repeat the iterative design process until a sensible, user-friendly interface is created.[14]Questiоns:
Outline of human-computer interactionInformation designInformation architecturePhysiological interactionUser experience designTasks: (Тапсырмалар қойылады)